Great Goblin
"Come, face the Great Goblin!"
Great Goblin Model
Faction: Evil
Class: Defender
Cost: 160 Microsoft Points
Base Stats
Survivability: GBar01 GBar02 GBar02 GBar02 GBar02 GBar03
Basic Damage: RBar01 RBar02 RBar02 Bar02 Bar02 Bar03
Ability Damage: OBar01 OBar02 OBar02 Bar02 Bar02 Bar03
Difficulty: BBar01 BBar02 Bar02 Bar02 Bar02 Bar03
Misc. Stats
Attack Resistance %: 14 (75% cap)
Ability Resistance %: 14 (75% cap)
Movement Speed %: 14
Attacks Per Second: 1
Attack Speed Bonus %: 0
An exceptionally powerful leader, the Great Goblin rules over the denizens of Goblin-town, located deep within the Misty Mountains under High Pass. His rule came to an abrupt end when he was slain by Gandalf with the infamous Elven sword, Glamdring. As a protector of the Goblins, he’s tenacious in battle, quick in wit, and powerful by nature.

Ability Name Ability Description AP Ratio
Dizzying Smash

An area attack that deals damage and lowers resistances.

With a thunderous swing of his skull-topped staff, the Great Goblin hammers the ground before him, dealing 50/85/120/160 Ability Damage to Enemies within medium range. Additionally, stricken foes have their Basic and Ability Damage Resistances reduced by 3%/6%/9%/12% for 6.0 seconds. This ability gains a small benefit from increased Ability Power.

Ramming Oppression

A damaging area attack.

The Great Goblin bellows in a fearsome rage, slamming his Enemies in a Target Area for 60/90/120/160 Ability Damage. Enraged by his own anger, the Great Goblin inflicts Damage upon himself with the force of the assault, losing 8%/8%/8%/8% of his Health. This Ability gains a small beneift from increased Ability Power.

Ancestral Will Restores health and causes Great Goblin to become immune to damage for a brief time. 0.07
Goblin Insult A leap attack that knocks-up, damages, and taunts opponents. 0.24